01
Talk
You describe the problem in plain words. We ask questions until we understand it, then write back what we heard so you can correct us.
FreeYou get: A written summary of your problem. Yours to keep, even if you stop here.
Most people have been burned by a developer who took a deposit and went quiet. Here is the whole process in public, including where you are free to walk away.
01
You describe the problem in plain words. We ask questions until we understand it, then write back what we heard so you can correct us.
FreeYou get: A written summary of your problem. Yours to keep, even if you stop here.
02
We turn the summary into a plan: what gets built, what does not, and what it costs. You read it without a salesperson on the phone.
FreeYou get: A written scope and quote with dates, and an explicit list of what is out.
03
You see the real screens before anything is built, against your real content. This is the cheapest possible moment to change your mind.
Week 1-2You get: Clickable designs, approved by you before build starts.
04
Development runs in weekly cycles. Every week you get a link to the working thing and a note on what moved.
WeeklyYou get: A working link, updated weekly, with a running list of what is done.
05
Tested on real phones, real browsers and slow connections. Then we launch and watch it closely.
LaunchYou get: A live product, and every login and file transferred to your name.
06
We stay reachable. Support after launch is included, and there is no lock-in if you want to move on.
AfterYou get: A named contact who knows your project.
The first conversation costs nothing and ends with a written summary you keep. It is the lowest-risk way to find out whether we can help.
Free first conversation. No obligation, and you keep the notes.